41. What is the Collections API?
The Collections API is a set of classes and interfaces that support operations on collections of objects. One example of class in Collections API is Vector and Set and List are examples of interfaces in Collections API.
42. What is the List interface?
The List interface provides support for ordered collections of objects. It may or may not allow duplicate elements but the elements must be ordered.
43. How does Java handle integer overflows and underflows?
It uses those low order bytes of the result that can fit into the size of the type allowed by the operation.
44. What is the Vector class?
The Vector class provides the capability to implement a growable array of objects. The main visible advantage of this class is programmer needn’t to worry about the number of elements in the Vector.
45. What modifiers may be used with an inner class that is a member of an outer class?
A (non-local) inner class may be declared as public, protected, private, static, final, or abstract.If a method is declared as protected, where may the method be accessed? A protected method may only be accessed by classes or interfaces of the same package or by subclasses of the class in which it is declared.
46. What is an Iterator interface?
The Iterator interface is used to step through the elements of a Collection.
47. How many bits are used to represent Unicode, ASCII, UTF-16, and UTF-8 characters? Unicode requires 16 bits, ASCII require 7 bits (although the ASCII character set uses only 7 bits, it is usually represented as 8 bits), UTF-8 represents characters using 8, 16, and 18 bit patterns, UTF-16 uses 16-bit and larger bit patterns
48. What is the difference between yielding and sleeping?
Yielding means a thread returning to a ready state either from waiting, running or after creation, where as sleeping refers a thread going to a waiting state from running state. With reference to Java, when a task invokes its yield() method, it returns to the ready state and when a task invokes its sleep() method, it returns to the waiting state
49. What are wrapper classes?
Wrapper classes are classes that allow primitive types to be accessed as objects. For example, Integer, Double. These classes contain many methods which can be used to manipulate basic data types
50. Does garbage collection guarantee that a program will not run out of memory?
No, it doesn’t. It is possible for programs to use up memory resources faster than they are garbage collected. It is also possible for programs to create objects that are not subject to garbage collection. The main purpose of Garbage Collector is recover the memory from the objects which are no longer required when more memory is needed.
Name Component subclasses that support painting? The following classes support painting: Canvas, Frame, Panel, and Applet.